FEATURED PROJECT - 2D COMBAT FRAMEWORK
I am Akli.
I am a game creator. Generalism is what I will practice (for now). Currently, I am collecting all the knowledge I can to develop an adequate fighting game engine. Of course, I also play games. I like combat-oriented games, especially those that allow for crazy and technical prowess. I am also an avid fighting game player and I support my local fighting game scene by attending events and help run tournaments.
|Languages||C++ / C#|
|Scripting||Lua / UE4 Blueprints|
|Libraries||STD / SDL2 / OpenGL|
|Coding env.||Microsoft Visual Studio|
|Game engines||Unreal Engine 4 / Unity|
Feb 2020 - Now
Game Programmer (Internship) Codeglue
2016 - Now
Game Development Grafisch Lyceum Utrecht
Utrecht, the Netherlands