BUMPERCARS

Description

This project was made in a time span of 8 weeks during the first semester of the second year of my game development course at Grafisch Lyceum Utrecht.

This is a multiplayer party game where you control a bumper car and have to knock your opponents out of the arena.

Tech
  • C#
  • Unity
Work
  • Gameplay
  • Systems
Team

Art

  • Antijn van der Gun

Programming

  • Akli Lounès Touati