I am Akli.
I like combat action games, especially those that allow for crazy and technical prowess.
Currently, I am a Combat Designer and Programmer on Jitsu Squad.
I am also an avid fighting game player supporting my local fighting game scene by attending events and helping run tournaments.
PROFESSIONAL WORK

Jitsu Squad
- Contract work
- Sep. 2020 - Now

Re:Legend
- Internship
- Feb. 2020 - Jul. 2020
SIDE PROJECTS

Unreal Engine 3D Combat Prototype
- Personal
- September 2020

OpenGL Renderer
- Personal
- October 2019

December Warfare
- School
- Jan. 2018

BumberCars
- School
- Nov. 2017

Project Overkill
- School
- Jun. 2017

Slime Mine
- Game Jam
- Aug. 2018

Cylinder Escape
- Game jam
- Jan. 2018

A-Star Hexagonal Grid
- Exercise
- Nov. 2018
Software Knowledge
Languages | C++ / C# |
Scripting | UE5 Blueprints / Lua / GML / GDScript |
Shaders | GLSL |
Libraries | STD / SDL2 / OpenGL |
Coding env. | Microsoft Visual Studio |
Game engines | Unreal Engine 5 / Unity / |
GameMaker | |
Version control | Git |
SDK | Nintendo Switch / Xbox One / Steam |
Epic Online Services |
Experience
Sep 2020
Combat Designer / Game Programmer
Tanuki Creative Studio
Feb 2020 - July 2020
Game Programmer
Codeglue
Education
2016 - 2021
Game Development Grafisch Lyceum Utrecht
CONTACT INFORMATION
Location
Utrecht, the Netherlands