JITSU SQUAD

Description

Shipped Jitsu Squad on PlayStation, Xbox, Switch, Epic Games Store, and Steam!
I helped bring Jitsu Squad to life as a designer and programmer. My main responsibilities were designing and implementing characters, enemies, and bosses, polishing gameplay and making it feel good, creating tools that optimize workflow, and most other things. 

Tech
  • Nintendo Switch

  • Playstation 5

  • Playstation 4

  • Xbox Series X|S

  • Xbox One

  • exA-Arcadia

  • GameMaker
  • C++

Work
  • Enemy design & implementation
  • Additional game system design & implementation
  • Additional playable character design & implementation
  • Sound implementation
  • UI implementation
  • Tool development
  • Achievement system
Team

All the amazing people at Tanuki Creative Studio, QUByte Interactive ININ Games, and Pieter Visser from Kopskop Games