JITSU SQUAD

Description

I am currently working at Tanuki Creative Studio. I am helping with the development of Jitsu Squad as a designer and gameplay programmer. My main responsibilities are designing and implementing enemies and bosses, polishing gameplay and making it feel good, creating tools that optimize workflow to increase productivity on mundane tasks. I will probably also port the game to arcade and console platforms. 

Tech
  • GML
  • Game Maker Studio 2
  • C++
Work
  • Combat programing
  • Enemy combat design
  • AI scripting
  • Content creation
  • Tool development
Team

All the amazing people at Tanuki Creative Studio and Pieter Visser from Kopskop Games