JITSU SQUAD

Description

I am currently working at Tanuki Creative Studio. I am helping with the development of Jitsu Squad as a designer and programmer. My main responsibilities are designing and implementing enemies and bosses, polishing gameplay and making it feel good and creating tools that optimize workflow. I am also responsible for implementing game systems like achievements and platform APIs. 

Tech
  • GameMaker
  • C++

Work
  • Combat design
  • Gameplay programming
  • AI scripting
  • Content creation
  • System programming
  • Tool development
  • Platform intergration
Team

All the amazing people at Tanuki Creative Studio and Pieter Visser from Kopskop Games