SLIME MINE

Description

Slime Mine is a game about a slime that is banned from heaven. In the game, you mine your way down to reunite with the big mother slime. The game is created during LD42 in 72 hours as a team.

I was responsible for programming the playable character, gameplay and level element logic like the digging mechanic and the shops.

Tech
  • C#
  • Unity
Work
  • Player controller
  • Mining mechanic
  • The shrinkshop
Team

Art

  • Antijn van der Gun
  • Jesse de Groot

Programming

  • Wessel Frijters
  • Akli Lounès Touati