JITSU SQUAD
Description
Shipped Jitsu Squad on PlayStation, Xbox, Switch, Epic Games Store, and Steam!
As a designer and programmer, my key responsibilities included designing and implementing characters, enemies, and bosses, refining gameplay to ensure it felt polished and engaging, and developing tools to optimize workflow. I contributed to various aspects of the game's development to help bring Jitsu Squad to life.
Tech
- Nintendo Switch 
- Playstation 5 
- Playstation 4 
- Xbox Series X|S 
- Xbox One 
- exA-Arcadia 
- GameMaker
- C++ 
Work
- Enemy design & implementation
- Additional game system design & implementation
- Additional playable character design & implementation
- Sound implementation
- UI implementation
- Tool development
- Achievement system
Team
All the amazing people at Tanuki Creative Studio, QUByte Interactive, ININ Games, and Pieter Visser from Kopskop Games
Accolades


Links